A* pathfinding for 2D top Down - Unity Answers
answers.unity.com › questions › 978611Jun 02, 2015 · A* pathfinding for 2D top Down So I have begun creating a 2D top down shooter and started to implement an A* AI approach. I have been reading "Unity 4.x Game AI Programming" and got their A* algorithm working correctly but the book stops once you get a Debug.DrawLine to show the path, it does not go into moving the character to each node.