Pathfinding - Happy Coding
https://happycoding.io/tutorials/libgdx/pathfindingPathfinding is a huge topic with a ton of different options and algorithms to consider, but hopefully this tutorial introduced a few approaches that will come in handy. One last thing I’ll mention: if you’re planning on making a game that will require pathfinding, start with figuring out how you want to handle pathfinding first!
algorithm Tutorial => A* Pathfinding
riptutorial.com › algorithm › topicA* Pathfinding through a maze with no obstacles. Introduction to A*. Solving 8-puzzle problem using A* algorithm. A* Pathfinding Algorithm. Algo:- Print a m*n matrix in square wise. Algorithm Complexity. Applications of Dynamic Programming. Applications of Greedy technique. Bellman–Ford Algorithm.
A* Pathfinding for Beginners
csis.pace.edu/~benjamin/teaching/cs627/webfiles/Astar.pdfBecause it is possible to divide up your pathfinding area into something other than squares. They could be rectangles, hexagons, triangles, or any shape, really. And the nodes could be placed anywhere within the shapes – in the center or along the edges, or anywhere else. ... You are given one way to calculate H in this tutorial, but there ...