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Redblobgames

Notebooks - Amit Patel - Observable
https://observablehq.com › @redblob...
Showing all 22 notebooks. thumbnail. Angle bisector · @redblobgames · Amit Patel. Apr 30• 2. thumbnail · Explorable Explanations - incremental interactivity.
Red Blob Games
https://www.redblobgames.com
Hi! I make interactive visual explanations of math and algorithms, using motivating examples from computer games. Learn#.
Diagram Design
https://www.redblobgames.com/making-of/diagram-design
3.11.2022 · Now the problem is designing the diagrams. Here's an example of how I created many variants of this diagram. flat topped. pointy topped. radius line:2. diameter line:2. show all …
Dual-mesh library - GitHub Pages
redblobgames.github.io › dual-mesh
The solution is to “wrap” the map around the back so that there are no more boundaries. The ghost elements are invisible elements of the dual mesh that provide the connectivity that nulls would complicate. Only the solid (non-ghost) elements are usually drawn, although it depends on context. The ghost region can be thought of as the ...
Redblobgames Pathfinding With Code Examples
https://www.folkstalk.com › tech › re...
In this post, we will examine how to solve the Redblobgames Pathfinding problem using examples from the programming language. frontier = Queue() frontier.put( ...
Grid parts and relationships - Red Blob Games
https://www.redblobgames.com/grids/parts
3.3.2021 · face edge vertex. This guide will show coordinate systems for tiles (faces), vertices (corners), and edges for square, hexagon, and triangle grids. There are algorithms for going from a tile to its corners, an edge to its tiles, and …
Amit Patel (@redblobgames) / Twitter
twitter.com › redblobgames
Jan 15, 2012 · Amit Patel. @redblobgames. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/. @rotmg_news.
Amit Patel (@redblobgames) / Twitter
https://twitter.com/redblobgames
15.1.2012 · Amit Patel. @redblobgames. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/. @rotmg_news.
Thread by @ptychomancer: Map generator by redblobgames.
https://www.pinterest.com › pin
Apr 4, 2018 - Thread by @ptychomancer: "I love maps & their promise of fractal discovery. I love procedural generation and the aesthetics of the unauththese ...
Red Blob Games
www.redblobgames.com
If you’re in the Silicon Valley area and want to chat in person, email me at redblobgames@gmail.com. I’m especially interested in algorithms related to maps, procedural generation, and pathfinding, but love to chat about anything.
Red Blob Games
https://www.redblobgames.com
Red Blob Games from Amit Patel. redblobgames@gmail.com; @redblobgames; blog; RSS; Hi! I make interactive visual explanations of math and algorithms, using motivating examples from …
redblobgames (Amit Patel) · GitHub
github.com › redblobgames
I work on explorable explanations (interactive tutorials) for algorithms, using examples from computer games. - redblobgames
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redblobgames.com Traffic Analytics & Market Share | Similarweb
https://www.similarweb.com › website › redblobgames
redblobgames.com is ranked #25053 in the Computers Electronics and Technology category and #326025 Globally according to September 2022 data.
Amit Patel (@redblobgames) / Twitter
https://twitter.com › redblobgames
@redblobgames. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; ...
Turing Patterns - Red Blob Games
https://www.redblobgames.com/x/2202-turing-patterns
11.1.2022 · Let a particle move randomly each time tick. It will follow a random walk. Here’s an example: Each time the particle will trace out a different random path: If the particle moves …
Amit Patel redblobgames - GitHub
https://github.com › redblobgames
I work on explorable explanations (interactive tutorials) for algorithms, using examples from computer games. - redblobgames.