sinä etsit:

what happened to irrational games

The final years of Irrational Games, according to those ...
https://www.polygon.com/2014/3/6/5474722
6.3.2014 · The employees were shocked. Irrational Games, the developer that created the BioShock series along with a number of other critically beloved video games, was viewed, by a number of sources close...
What Irrational Games' closure means for the industry ...
https://www.polygon.com/2014/2/21/5431332
21.2.2014 · When Irrational Games co-founder Ken Levine announced this week the "winding down" of the studio, members of the games community bemoaned the state of AAA game development.It seemed like a blow to ...
The final years of Irrational Games, according to those who ...
https://www.polygon.com › why-did-i...
According to those with whom we spoke, the closure was the combined result of unfettered creative freedom, lower-than-expected sales, the ...
What happened to irrational studios?(read description) - Reddit
https://www.reddit.com › comments
Hi.I've been a long time fan of the Bioshock series, in particular Bioshock Infinite but i have only come across this subreddit recently.
The final years of Irrational Games, according to those who ...
www.polygon.com › 2014/3/6 › 5474722
Mar 06, 2014 · Irrational Games operated out of an office in Quincy, Mass. The building was due to be torn down in the next few years as part of the city's development. The studio needed to move somewhere.
BioShock studio Irrational Games has reformed as Ghost Story
https://www.theverge.com › bioshock...
More than three years after the surprising news that Irrational Games was closing down, the studio behind BioShock is back: but with a new ...
Beta + Cancelled Irrational Games Video Games - Unseen64
www.unseen64.net › tag › irrational-games
Apr 26, 2016 · Deep Cover [PC – Cancelled] Deep Cover was a first-person shooter being developed by Looking Glass Technologies and Irrational Games in the 1999 to 2000 period. During the development of System Shock 2, the Looking Glass team began work on a new game which would take the concepts of Thief: The Dark Project into a modern setting. Using the Dark Engine originally developed for Thief, the spy-espionage game took on the title of Deep Cover.
What happened at Irrational Games during the production of ...
https://www.reddit.com/.../what_happened_at_irrational_games_during_the
What happened at Irrational Games during the production of Burial at Sea 1 & 2 ? I'm scratching my head at the strange story that just doesn't make sense. The gameplay and art and really on point, and I loved it from start to end.
Irrational Games - Wikipedia
en.wikipedia.org › wiki › Irrational_Games
Irrational Games was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was known for its games System Shock 2, Freedom Force, SWAT 4, and most notably, two of the games in the BioShock series. In 2014, following the release of BioShock Infinite, Levine opted to significantly restructure the studio from around 90 to 15 employees and focus m
Who really killed Irrational Games? The surprising truth - MCV ...
https://www.mcvuk.com › who-really...
News that Irrational Games was to close, with all but 15 employees ... to a source close to the studio to find out what really happened.
Irrational Games - Wikipedia
https://en.wikipedia.org/wiki/Irrational_Games
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was known for its games System Shock 2, Freedom Force, SWAT 4, and most notably, two of the games i…
Why is Irrational Games shutting down? - Quora
https://www.quora.com › Why-is-Irrat...
It's just a rebranding, they rebranded to Ghost Story Games instead of Irrational Games. It happened on Feb. 24, 2017, where they decided to start something ...
Irrational Games, The Company Behind BioShock, Is Shutting ...
https://techcrunch.com/2014/02/18/irrational-games-the-company-behind...
18.2.2014 · Whoa. Irrational Games, the company that built the acclaimed BioShock video game series, is going away. Co-founder Ken Levine announced directly on …
Irrational Games | Ghost Story Games
https://www.ghoststorygames.com › ir...
Irrational Games is now Ghost Story Games. BIOSHOCK INFINITE · Keep Reading... IRRATIONAL GAMES PODCAST · Keep Reading... LEGACY BLOG CONTENT.
Irrational Games - Wikipedia
https://fi.wikipedia.org › wiki › Irrational_Games
Irrational Games on vuonna 1997 perustettu pelitalo. Sen laittoi alulle kolme Looking Glass Studiosin entistä työntekijää: Ken Levine, Jonathan Chey, ...
What happened at Irrational Games during the production of ...
www.reddit.com › r › Bioshock
Nate Wells, the art director of BioShock Infinite, and arguably the best known Irrational employee after Levine, was susceptible to massive creative gutting. Just to emphasize a point from the first link, Irrational was only supposed to do the 3rd DLC. And they ended up doing all three which I am sure was a strain. sm.
Does Irrational Games still exist? – Moorejustinmusic.com
moorejustinmusic.com › guidelines › does-irrational
May 11, 2020 · In 2010, Irrational Games returned to its original name. What happened to Ken Levine? Levine closed Irrational Games – the studio behind BioShock and its sequel Infinite – in 2014 to form a smaller studio which eventually became Ghost Story Games. Ken Levine’s next game has entered the later stages of production, according to a job ad. How does Ghost Story games work?
The story of Irrational, the studio that shut down to rediscover ...
https://www.pcgamer.com › the-story-...
Jon Chey, Rob Fermier, and Ken Levine had all left full-time jobs at Looking Glass Studios, and only one of them had ever shipped a game. The ...