Pathfinding in games - SlideShare
www.slideshare.net › pathfinding-in-gamesPathfinding in games 3. Our goal Reach a target as well as possible. 4. Artificial intelligence Non-player character (FPS) Armies of units (RTS) Enemies (Tower Defense) Use cases Player exploration Objective display GPS (Racing) 5. RTS Starcraft 2 6. Racing Test Drive Unlimited 2 7. RPG Mass Effect 2 8.
[PDF] Pathfinding in Games | Semantic Scholar
Among the many AI techniques and problems relevant to games, such as learning, planning, and natural language processing, pathfinding stands out as one of the most common applications of AI research to games. In this document we survey recent work in pathfinding in games. Then we… View via Publisher drops.dagstuhl.de Save to Library Create Alert