Jun 20, 2017 · You should handle the NUnit.Framework.SuccessException and print the message: try { // assert Assert.Pass (sOutput); } catch (SuccessException ex) { Console.WriteLine (ex.Message); return; } As a result you should get the output message under clicking Output: Share Improve this answer Follow edited Dec 5, 2017 at 18:02 Paul Roub
MStest and NUnit currently support this feature but xUnit and SpecFlow+ Runner ... To view the output window in Visual Studio, go to the text explorer and ...
xml. Text output from your test may be redirected using a command line option. Note that this does not redirect text output that NUnit creates itself ...
How to enable Trace and Debug output. Trace and Debug output is by default not sent to the console output, or anywhere else. If you want to have this output, you must add your own TraceListener. Implementing the TraceListener in your code. This is easy to do, and you can do it per assembly, per namespace or per test.
Jun 25, 2020 · For NUnit 3 I had to use NUnit.Framework.TestContext.Progress.WriteLine() to get running output in the Output window of Visual Studio 2017. NUnit describes how to: here To my understanding this revolves around the added parallelization of test execution the test runners have received.
Sep 7, 2022 · Creating the source project Open a shell window. Create a directory called unit-testing-using-nunit to hold the solution. Inside this new directory, run the following command to create a new solution file for the class library and the test project: .NET CLI dotnet new sln Next, create a PrimeService directory.
Trace and Debug output is by default not sent to the console output, or anywhere else. If you want to have this output, you must add your own TraceListener ...
Jan 17, 2017 · TestContext.CurrentContext.Result.Message is the precise message that NUnit is planning to display. Displaying it yourself is (should be) unnecessary. You would serve yourself better if you tried to understand what is ultimately preventing NUnit from displaying it. Show us what happens in the console if you eliminate your TearDown code. –