Heuristics
https://theory.stanford.edu/~amitp/GameProgramming/Heuristics.html21.4.2022 · On a hexagon grid that allows 6 directions of movement, use Manhattan distance adapted to hexagonal grids . Multiply the distance in steps by the minimum cost for a step. For example, if you’re measuring in meters, the distance is 3 squares, and each square is 15 meters, then the heuristic would return 3 ⨉ 15 = 45 meters.
A* Search | Brilliant Math & Science Wiki
https://brilliant.org/wiki/a-star-searchThe Manhattan distance (explained below) from node n n to the goal is often used. This is a standard heuristic for a grid. If h (n) h(n) = 0, A* becomes Dijkstra's algorithm, which is guaranteed to find a shortest path. The heuristic function must be admissible, which means it can never overestimate the cost to reach the goal.
Admissible heuristic - Wikipedia
en.wikipedia.org › wiki › Admissible_heuristicThe subscripts show the Manhattan distance for each tile. The total Manhattan distance for the shown puzzle is: = + + + + + + + + + + + + + + =Optimality Proof. If an admissible heuristic is used in an algorithm that, per iteration, progresses only the path of lowest evaluation (current cost + heuristic) of several candidate paths, terminates the moment it's exploration reaches the goal and ...